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Comandos Para Jugadores Y Moderadores De Trinity Core World of Warcraft 3.3.5

Listado de Comandos Disponibles

He aqui el listado actualizado a noviembre 2010 de los comandos para los jugadores y moderadores de servidores privados de World of Warcraft basados en Trinity Core.

Jugador

  • Level : 0
    Syntax: .account

    Display the access level of your account.

  • Level : 0
    Syntax: .account lock [on|off]

    Allow login from account only from current used IP or remove this requirement.

  • Level : 0
    Syntax: .account password $old_password $new_password $new_password

    Change your account password.

  • Level : 0
    Syntax: .commands

    Display a list of available commands for your account level.

  • Level : 0
    Syntax: .dismount

    Dismount you, if you are mounted.

  • Level : 0
    Syntax: .gm ingame

    Display a list of available in game Game Masters.

  • Level : 0
    Syntax: .help [$command]

    Display usage instructions for the given $command. If no $command provided show list available commands.

  • Level : 0
    Syntax: .save

    Saves your character.

  • Level : 0
    Syntax: .server info

    Display server version and the number of connected players.

  • Level : 0
    Syntax: .server motd

    Show server Message of the day.

  • Level : 0
    Syntax: .start

    Teleport you to the starting area of your character.

Moderador

  • Level : 1
    Syntax: .account addon #addon Set expansion addon level allowed. Addon values: 0 – normal, 1 – tbc, 2 – wotlk.
  • Level : 1
    Syntax: .announce $MessageToBroadcast

    Send a global message to all players online in chat log.

  • Level : 1
    Syntax: .appear [$charactername]

    Teleport to the given character. Either specify the character name or click on the character’s portrait,e.g. when you are in a group. Character can be offline.

  • Level : 1
    Syntax: .debug $subcommand Type .debug to see the list of possible subcommands or .help debug $subcommand to see info on subcommands
  • Level : 1
    Syntax: .debug areatriggers Toggle debug mode for areatriggers. In debug mode GM will be notified if reaching an areatrigger
  • Level : 1
    Syntax: .debug play cinematic #cinematicid

    Play cinematic #cinematicid for you. You stay at place while your mind fly.

  • Level : 1
    Syntax: .debug play movie #movieid

    Play movie #movieid for you.

  • Level : 1
    Syntax: .debug play sound #soundid

    Play sound with #soundid.
    Sound will be play only for you. Other players do not hear this.
    Warning: client may have more 5000 sounds…

  • Level : 1
    Syntax: .freeze (#player)
    “Freezes” #player and disables his chat. When using this without #name it will freeze your target.
  • Level : 1
    Syntax: .gm [on/off]

    Enable or Disable in game GM MODE or show current state of on/off not provided.

  • Level : 1
    Syntax: .gm chat [on/off]

    Enable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.

  • Level : 1
    Syntax: .gm visible on/off

    Output current visibility state or make GM visible(on) and invisible(off) for other players.

  • Level : 1
    Syntax: .gmannounce $announcement
    Send an announcement to online Gamemasters.
  • Level : 1
    Syntax: .gmnameannounce $announcement.
    Send an announcement to all online GM’s, displaying the name of the sender.
  • Level : 1
    Syntax: .gmnotify $notification
    Displays a notification on the screen of all online GM’s.
  • Level : 1
    Syntax: .go $subcommand Type .go to see the list of possible subcommands or .help go $subcommand to see info on subcommands
  • Level : 1
    Syntax: .go creature #creature_guid
    Teleport your character to creature with guid #creature_guid.
    .gocreature #creature_name
    Teleport your character to creature with this name.
    .gocreature id #creature_id
    Teleport your character to a creature that was spawned from the template with this entry.
    *If* more than one creature is found, then you are teleported to the first that is found inside the database.
  • Level : 1
    Syntax: .go graveyard #graveyardId
    Teleport to graveyard with the graveyardId specified.
  • Level : 1
    Syntax: .go grid #gridX #gridY [#mapId]

    Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).

  • Level : 1
    Syntax: .go object #object_guid
    Teleport your character to gameobject with guid #object_guid
  • Level : 1
    Syntax: .go taxinode #taxinode

    Teleport player to taxinode coordinates. You can look up zone using .lookup taxinode $namepart

  • Level : 1
    Syntax: .go ticket #ticketid
    Teleports the user to the location where $ticketid was created.
  • Level : 1
    Syntax: .go trigger #trigger_id

    Teleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.

  • Level : 1
    Syntax: .go xy #x #y [#mapid]

    Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

  • Level : 1
    Syntax: .go xyz #x #y #z [#mapid]

    Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

  • Level : 1
    Syntax: .go zonexy #x #y [#zone]

    Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart

  • Level : 1
    Syntax: .gps [$name|$shift-link]

    Display the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/gameobject shift-link provided then pointed creature/gameobject if it loaded). Position information includes X, Y, Z, and orientation, map Id and zone Id

  • Level : 1
    Syntax: .groupsummon [$charactername]

    Teleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.

  • Level : 1
    Syntax: .learn all_default [$playername]

    Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.

  • Level : 1
    Syntax: .learn all_lang

    Learn all languages

  • Level : 1
    Syntax: .listfreeze

    Search and output all frozen players.

  • Level : 1
    Syntax: .lookup area $namepart

    Looks up an area by $namepart, and returns all matches with their area ID’s.

  • Level : 1
    Syntax: .lookup tele $substring

    Search and output all .tele command locations with provide $substring in name.

  • Level : 1
    Syntax: .modify $subcommand Type .modify to see the list of possible subcommands or .help modify $subcommand to see info on subcommands
  • Level : 1
    Syntax: .modify arena #value
    Add $amount arena points to the selected player.
  • Level : 1
    Syntax: .modify aspeed #rate

    Modify all speeds -run,swim,run back,swim back- of the selected player to “normalbase speed for this move type”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 50.

  • Level : 1
    Syntax: .modify bit #field #bit

    Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.

  • Level : 1
    Syntax: .modify bwalk #rate

    Modify the speed of the selected player while running backwards to “normal walk back speed”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 50.

  • Level : 1
    Syntax: .modify drunk #value
    Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.
  • Level : 1
    Syntax: .modify energy #energy

    Modify the energy of the selected player. If no player is selected, modify your energy.

  • Level : 1
    Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid

    Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.

  • Level : 1
    .modify fly $parameter Modify the flying speed of the selected player to “normal flying speed”*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 50.
  • Level : 1
    Syntax: .modify honor $amount

    Add $amount honor points to the selected player.

  • Level : 1
    Syntax: .modify hp #newhp

    Modify the hp of the selected player. If no player is selected, modify your hp.

  • Level : 1
    Syntax: .modify mana #newmana

    Modify the mana of the selected player. If no player is selected, modify your mana.

  • Level : 1
    Syntax: .modify money #money
    .money #money

    Add or remove money to the selected player. If no player is selected, modify your money.

    #gold can be negative to remove money.

  • Level : 1
    Syntax: .modify mount #id #speed
    Display selected player as mounted at #id creature and set speed to #speed value.
  • Level : 1
    Syntax: .modify rage #newrage

    Modify the rage of the selected player. If no player is selected, modify your rage.

  • Level : 1
    Syntax: .modify runicpower #newrunicpower

    Modify the runic power of the selected player. If no player is selected, modify your runic power.

  • Level : 1
    .modify scale $parameter Modify size of the selected player to “normal scale”*rate. If no player is selected, modify your size. #rate may range from 0.1 to 10.
  • Level : 1
    Syntax: .modify speed #rate
    .speed #rate

    Modify the running speed of the selected player to “normal base run speed”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 50.

  • Level : 1
    TODO
  • Level : 1
    Syntax: .modify swim #rate

    Modify the swim speed of the selected player to “normal swim speed”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 50.

  • Level : 1
    Syntax: .modify tp #amount

    Set free talent pointes for selected character or character’s pet. It will be reset to default expected at next levelup/login/quest reward.

  • Level : 1
    Syntax: .mute [$playerName] $timeInMinutes [$reason]

    Disible chat messaging for any character from account of character $playerName (or currently selected) at $timeInMinutes minutes. Player can be offline.

  • Level : 1
    Syntax: .nameannounce $announcement. Send an announcement to all online players, displaying the name of the sender.
  • Level : 1
    Syntax: .notify $MessageToBroadcast

    Send a global message to all players online in screen.

  • Level : 1
    Syntax: .npc $subcommand Type .npc to see the list of possible subcommands or .help npc $subcommand to see info on subcommands
  • Level : 1
    Syntax: .npc addformation $leader Add selected creature to a leader’s formation.
  • Level : 1
    Syntax: .npc say $message Make selected creature say specified message.
  • Level : 1
    Syntax: .npc textemote #emoteid

    Make the selected creature to do textemote with an emote of id #emoteid.

  • Level : 1
    Syntax: .npc whisper #playerguid #text
    Make the selected npc whisper #text to #playerguid.
  • Level : 1
    Syntax: .npc yell $message Make selected creature yell specified message.
  • Level : 1
    Syntax: .recall [$playername]

    Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.

  • Level : 1
    Syntax: .saveall

    Save all characters in game.

  • Level : 1
    Syntax: .send mail #playername “#subject” “#text”

    Send a mail to a player. Subject and mail text must be in “”.

  • Level : 1
    Syntax: .summon [$charactername]

    Teleport the given character to you. Character can be offline.

  • Level : 1
    Syntax: .taxicheat on/off

    Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.

    Visited taxi nodes sill accessible after removing access.

  • Level : 1
    Syntax: .tele #location

    Teleport player to a given location.

  • Level : 1
    Syntax: .tele group#location

    Teleport a selected player and his group members to a given location.

  • Level : 1
    Syntax: .tele name [#playername] #location

    Teleport the given character to a given location. Character can be offline.

  • Level : 1
    Syntax: .ticket $subcommand Type .ticket to see the list of possible subcommands or .help ticket $subcommand to see info on subcommands
  • Level : 1
    Usage: .ticket assign $ticketid $gmname.
    Assigns the specified ticket to the specified Game Master.
  • Level : 1
    Usage: .ticket close $ticketid.
    Closes the specified ticket. Does not delete permanently.
  • Level : 1
    Displays a list of closed GM tickets.
  • Level : 1
    Usage: .ticket comment $ticketid $comment.
    Allows the adding or modifying of a comment to the specified ticket.
  • Level : 1
    Displays a list of open GM tickets.
  • Level : 1
    Displays a list of open GM tickets whose owner is online.
  • Level : 1
    Usage: .ticket unassign $ticketid.
    Unassigns the specified ticket from the current assigned Game Master.
  • Level : 1
    Usage: .ticket viewid $ticketid.
    Returns details about specified ticket. Ticket must be open and not deleted.
  • Level : 1
    Usage: .ticket viewname $creatorname.
    Returns details about specified ticket. Ticket must be open and not deleted.
  • Level : 1
    Syntax: .unfreeze (#player)
    “Unfreezes” #player and enables his chat again. When using this without #name it will unfreeze your target.
  • Level : 1
    Syntax: .unmute [$playerName]

    Restore chat messaging for any character from account of character $playerName (or selected). Character can be ofline.

  • Level : 1
    Syntax: .whispers on|off
    Enable/disable accepting whispers by GM from players. By default use trinityd.conf setting.

Game Master Junior

Los comandos de administradores y game masters los pueden consultar en la siguiente pagina –>

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One Response to “Comandos Para Jugadores Y Moderadores De Trinity Core World of Warcraft 3.3.5”

  1. Chaas says:

    Articles like this are an example of quick, helpful asnrews.

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